Tatsunoko vs. Capcom: Ultimate All-Stars

Tatsunoko vs. Capcom: Ultimate All-Stars

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From: Capcom
Category: Video Games

List Price: $49.99
Buy New: $39.94
as of 7/29/2010 17:30 CDT details
You Save: $10.05 (20%)



New (19) Used (7) from $27.99

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Rating: 4.5 out of 5 stars 45 reviews
Sales Rank: 590

Platform: Nintendo Wii
Genre: fighting_action_games
ESRB: Teen
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Discs: 1
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.3
Dimensions (in): 7.6 x 5.4 x 0.6

MPN: 35016
Model: 35016
UPC: 013388350162
EAN: 0013388350162
ASIN: B002EE5SAC

Publication Date: December 31, 2009
Availability: Usually ships in 1-2 business days

Features:
  » Newest installment to Capcom?s critically acclaimed ?VS? fighting series (i.e. Marvel VS Capcom 2)
  » 26 fan-favorite characters from the Tatsunoko and Capcom universes including: Street Fighter, Lost Planet, Onimusha, Mega Man and Darkstalkers
  » Dream Match-ups: Featuring iconic characters from anime and video games, Tatsunoko VS Capcom Ultimate All-Stars creates battles beyond any fans wildest dreams
  » Intense, Fast-Paced, Over-the-Top Fighting action: Wild, multi-hit combos fill the screen with flashy animated graphics
  » More than 20 mini-games provide additional multiplayer fun.

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Editorial Reviews:

Product Description
Tatsunoko vs. Capcom Ultimate All-stars pairs well-known characters from Capcom's roster of games with some of Japan's most-beloved characters from anime powerhouse Tatsunoko Production. From Capcom's 30-year history come characters like Ryu and Chun-Li from the Street Fighter series, Morrigan from Darkstalkers and Mega Man Volnutt from Mega Man Legends.

Tatsunoko's near half-century of Japanese animation excellence is represented by the likes of Ken the Eagle and Jun the Swan from the Science Ninja Team Gatchaman anime (known in North America as Battle of the Planets or G-Force), cybernetic warrior Casshan and comedic action hero Yatterman No. 1. All together, there are more than 20 colorful combatants to choose from in order to form the ultimate tag team combination.

A fun fighting game, Tatsunoko vs. Capcom: Ultimate All-stars will instantly make your fingers twitch, combining elements from Capcom games like Street Fighter and previous entries in the Vs. series. Choose from the combined roster of fighters to create your favorite two-man/woman/cyborg/robot tag team, rotating on the fly between the two players throughout the course of each match. If you're new to the genre, you will appreciate the game's bright visual style and simplified four-button fighting controls. You will dig in to the game's depth, uncovering huge aerial rave combos and unique variable assists, gorgeous hyper combos, and variable combinations that combine the capabilities of two members of your tag-team, to unleash huge damage. All-new vs. game play mechanics creates a new way for fans to return to the series More than 20 mini-games provide additional multiplayer fun Enhanced control schemes offer a simplified control scheme option and allow use of the Nintendo classic and GameCube controllers, other third-party controllers for Wii, as well as the Wii Remote and Nunchuk Capcom - Ryu, Chun-Li (Street Fighter), Batsu


Amazon.com Product Description
Tatsunoko Vs. Capcom Ultimate All-stars is a fighting game for Wii pitting a wide range of fan favorite characters from the Capcom game universe against anime characters from Japan's Tatsunoko Production. Packed with over-the-top action, loads of mini-games, four battle modes and multiplayer support that includes two player local co-op and online versus play, it is a unique gaming experience that is not to be missed by established and new fans of the Capcom universe and anime alike.

Tatsunoko Vs. Capcom Ultimate All-Stars game logo
Frank West and Viewtiful Joe in-game animation screen from Tatsunoko Vs. Capcom Ultimate All-Stars
Favorite characters as you've never seen them before.
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A 5-hit combo unleashing crazy damage in Tatsunoko Vs. Capcom Ultimate All-Stars
Crazy combos unleash over-the-top damage.
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Multiplayer tag-team co-op action Tatsunoko Vs. Capcom Ultimate All-Stars
Unique modes and multiplayer.
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What is Tatsunoko Vs. Capcom Ultimate All-stars
Tatsunoko Vs. Capcom Ultimate All-stars pairs well-known characters from Capcom's roster of games with some of Japan's most-beloved characters from anime powerhouse Tatsunoko Production. From Capcom's 30-year history come characters like Ryu and Chun-Li from the Street Fighter series, Morrigan from Darkstalkers and Mega Man Volnutt from Mega Man Legends.

Tatsunoko's near half-century of Japanese animation excellence is represented by the likes of Ken the Eagle and Jun the Swan from the Science Ninja Team Gatchaman anime (known in North America as Battle of the Planets or G-Force), cybernetic warrior Casshan and comedic action hero Yatterman No. 1. All together, there are more than 20 colorful combatants to choose from in order to form the ultimate tag team combination.

Capcom Ryu, Chun-Li (Street Fighter), Batsu (Rival Schools), Alex (Street Fighter III), Morrigan (Darkstalkers), Soki (Onimusha: Dawn of Dreams), Mega Man Volnutt (Mega Man Legends), Roll (Mega Man), Saki (Quiz Nanairo Dreams), Viewtiful Joe, PTX-40A (Lost Planet), Frank West (Dead Rising) and more to be announced.
Tatsunoko Ken the Eagle, Jun the Swan (Science Ninja Team Gatchaman), Yatterman No. 1, Doronjo (Yatterman), Casshan, Tekkaman, Tekkaman Blade, Polimar, Karas, Ippatsuman and Gold Lightan, plus others to be revealed.

Gameplay
A fun fighting game designed for all levels of players in mind, gameplay in Tatsunoko Vs. Capcom Ultimate All-stars will instantly set fighting game fans’ fingers twitching, combining elements from Capcom games like Street Fighter and previous entries in the Vs. series. Players choose from the combined roster of fighters to create their favorite two man/woman/cyborg/robot tag team, rotating on the fly between the two players throughout the course of each match. Those new to the genre will appreciate the game’s bright visual style and simplified four-button fighting controls. Hardcore Capcom fighting fans will dig in to the game’s depth, uncovering huge aerial rave combos and unique variable assists, gorgeous hyper combos, and variable combinations that combine the capabilities of two members of the player’s tag-team to unleash huge damage.

Key Features

  • More than 20 fan-favorite characters from the Tatsunoko and Capcom universes are are available for you to choose from as you face-off in this stylish 2D fighter.
  • Tag-team battles and customized two-character fighting techniques produce a wild, dazzling spectacle.
  • Four battle modes including: Friend, Rival, Free and Ranked Battles.
  • Match-ups are not restricted to just "Friends."
  • Earn Points and Titles (for Title Creation) for all to see.
  • All-new VS gameplay mechanics creates a new way for fans to return to the series.
  • More than 20 mini-games provide additional multiplayer fun.
  • Enhanced control schemes offer a simplified control scheme option and allow use of the Nintendo classic and Gamecube controllers, other third-party controllers for Wii, as well as the Wii Remote and Nunchuk.



Customer Reviews:
Showing reviews 1-5 of 45
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5 out of 5 stars One of the best fighters on any console   July 7, 2010
Shayne Brooks (Grayson, GA USA)
Tatsunoko vs Capcom is not your average Capcom fighter. First off, Tatsunoko, a Japanese animation company, will be unrecognizable to all but the most diehard anime fans. Tatsunoko is huge in Japan, having created such franchises as Gatchaman and Yatterman, but over here, they're best known for Speed Racer, who is not in the game. Second off, there are four different control schemes to choose from, including 2 very simple control interfaces that make the game much more accessable to newer players, eliminating the ridiculous controls from past Capcom fighters, meaning you no longer have to move the control stick a quarter-circle forward, while pressing a ridiculous amount of buttons just to activate the simplest special attack, although you can still choose to play that way if you wish. As mentioned before, the Tatsunoko characters are going to be virtually unknown to casual gamers, but they are all fun to use and worth getting to know. After playing as some of them, you may find yourself looking up some old anime. Capcom's roster has some pretty obscure characters as well this time around. I mean you've got your staple fighters like Ryu, Chun-li, Morrigan and Megaman, but some you probably haven't heard of, like Saki. The graphics are very clean and crisp (and Morrigan's no longer 2d either), and the game sounds great. Music in the stages is top notch, but, unfortunately, Capcom had to remove the charcter themes present in the Japanese original due to licensing issues. However the American release includes about 5 or 6 more characters than the original. All in all, this is a great game, and if you're a fighting fan or just a gamer in general, you should be very grateful to play this Japanese gem, considering it was never supposed to hit these shores anyway.


4 out of 5 stars Tag team is back   July 4, 2010
Dbrown36ut (Atlanta)
First of all, this game is a capcom release in their "vs" series, obviously much more like Marevel vs Capcom 2 than Capcom vs Snk 2. Features many familiar facets of gameplay to MvC2, such as air combos, and team supers, etc. The gameplay itself is quite different and if I can say, unique. I was expecting a MvC2 clone with a lot less characters, however the experience is as mentioned unique. Each character has ONE assist, and there are two characters to use in battle; more like XvSF, MSHvSF, and MvC. A technique called "Baroque" allows for some lengthy extensions to your normal combos, which gets intense near the end of a match. The button layout (Light, medium, strong attack, and parter) is WIERD at first to say the least. If you're like me, and played the absolute hell out of MvC2, it will take some practice and adjusting to what should feel like a familiar concept on paper.

The list of characters, unless youre big into anime popular in Japan, is somewhat foreign feeling...which is good!! Note, that the American release added a few different characters from the Japanese release. New characters, new moves; it can only be a good thing. That being said, the Tatsunoko characters are pretty awesome. I don't wanna catch crap for this, but I prefer just about all of them over the capcom characters with Ryu and Chun Li being the exception. A good way of desribing the characters is aptly calling them japanese super heroes, which are far different than Marvel super heroes for what it's worth. I always enjoy Capcom introducing new characters from previous titles, in particular Zero. He's honestly not one my favorites to use, but it's about time Capcom added him to the mix of fighters.

To end this review, I'm gonna suggest picking this one up. It's an arcade game style blast, as capcom fighters are. Not only is it fun, but it can be every bit as complex/deep and frantic as MvC2. If you haven't played the other super jumping tag series', then immediatley get this. If you have, it's still a very worthy game to own until Marvel vs Capcom 3 comes out next summer..which is a little way away.



2 out of 5 stars Why All The 5 Star Reviews... This Game Is Average!   May 20, 2010
R. Krenzel (San Diego, Ca)
1 out of 4 found this review helpful

I guess maybe perhaps because it's a Capcom Vs. Game and it's a WII fighter game exclusive it means this game gets a automatic 5 Star rating. I have been playing fighting games since Street Fighter II originally came out on Super Nintendo and have played fighters ranging from DOA, Mortal Kombat, Tekken 6 and beyond and comparing this game to recent fighting games, it's average. The controls are simplified so that anyone can pick it up and at least have a chance but for those who play fighting games it takes all the challenge out of technique. My largest grip is the lame selection of characters on the Capcom side. Of all the characters from the Capcom side Axel, a lame Zangief ripoff from Street Fighter III series, Mega Man Legends Megaman (Lame Version of Megaman), Batsu of Rival Schools (Far better characters from that game), Viewtable Joe, Roll in a maid custom? and the same Morrigan, Ryu, Chunli standard Given that Tatsunoko from Japanese influenced side why couldnt they include more diverse Characters on Capcom and who made Ryu and Chunli (Asian Characters) the poster child of Street Fighter? HOW do you leave out KEN!? Guile? Bison? Sagot? Blanka? Where is Felicia, Captain Commando, Stryder, Gin, SNK universe? My second biggest grip the Hyper Combos are LAME! Unless your playing against someone who has NO experience at fighting games and doesnt know the meaning of the word BLOCK half of them you will never land a hit with. Comparing this with Street Fighter IV or even DOA II which is like 7 years old, this game doesn't even come close. This is the most dissappointing Capcom VS. Game I have played. Unless you like the pitiful selection of Characters and want to play a fighting game with a WII controller which is NOT fun...pass this up or buy it used for $20.


5 out of 5 stars Best of Both   May 6, 2010
L. J. Lowe (Port-de-Paix, Haiti)
Best of Both Worlds. Deep for those experienced with fighters, accessible for newbies. Perfect. Gets more fun each time you play. As you improve, the game gets deeper, more challenging, and way more fun!


4 out of 5 stars Sweet 2D fighting game for the Wii   April 30, 2010
L. LeSueur
We got three systems in our house; Wii, Xbox 360, and PS2. Wii is mainly for the wife and kid, and the Xbox 360 and PS2 for me. This is one of the few games that has gotten me to play the Wii a bit more often than before. I can't think of a better 2D fighter for the Wii; the graphics and onscreen presentation are close to something you'd find on the 360 or PS3... I'm impressed! Character animations are silky smooth and the artwork and character design are fantastic (and I'm not even a Tatsunoko anime fan). Combos are easily executed and special moves get blasted out one after another. I also like the tag team concept. There's not too much story, but a game like this has little time for a story. The action is fast and furious. The more you play and the more times you finish the arcade mode, the more credits you get to unlock new features such as artwork, music, outfit colors, etc. I gave it 4/5 stars only because, for me, it's still not on the same level as fighters such as SSF4.
One thing that bothers me about this game is the button-attack set-up. I'm not a big fan of having a 3 button set-up where the same buttons are used for both punches and kicks. It takes away precision and brings the game that much closer to being a simple button-masher. As it is, there is a light, medium, and strong attack, each one producing either a punch or a kick depending on which way you press the directional pad. They should've had an option for a six-button system for seperate punches and kicks to appease Street Fighter vets let me. It's the only thing that prevented me from giving this game five stars.

Graphics 8.5/10

Sound/ Music 7.5/10

Gameplay 9/10

Control 8/10

Replay 9/10*

**Update 6/4/10**

I recently purchased a PS2 -> GC/ Wii controller adapter and it has made a big difference on this game's control, gameplay, and ultimate playability. I recommend to anyone getting this game to also pick up the adapter and either the PS2 SFII fight pad or Logitech wireless controller.


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